story

while the ingame mechanics are more focused on teaching the player stuff about technology and ctfs, the purpose of the game's story is to demonstrate what real hackers and anarchists are confronted with in their activism as well as touching on mental health.

over the course of the game your interactions with the characters and how close you are with each of them, as well as decisions you make will determine your path through the story.
however you also have a focus character which you are automatically closer with and which determines which category CTFs you get to play most.

since the game also focuses on mental health it is important to be aware that the story is going to include potentially triggering topics. please make sure you're okay with mentions of the triggers below and take a break if the storys contents get too much.

triggers
- suicide
- genocidal violence - sexual assault (not in intro, so not in demo for now)



feel free to try the current text demo here
this demo is by no means finished and only includes the intro of the story for the final game
also the final game will not be text based, this is for quicker testing

please note the demo does not have a button to return to this website, use your browser's back function for that

any contents on this website are licensed under cc-by-sa cc-by-sa unless we explicitly say otherwise on our official channels.